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roomCapacity — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent
Contains the maximum room capacity after a ACTION_ROOM_INFORMATION
roomId — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent
Contains the room-id after an ACTION_ROOM_CREATE or an ACTION_ROOM_JOIN
roomInformation(roomId) — Method in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator
Get more information on a certain room.
roomList() — Method in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator
Get a list from the server with all rooms avaiable The list ist returned in the dataArray of the GameEvent.
roomLocked — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent
Contains wether the room is locked or not after an ACTION_ROOM_INFORMATION
roomName — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent
Contains the room-name after an ACTION_ROOM_CREATE, an ACTION_ROOM_JOIN or an ACTION_ROOM_INFORMATION
roomSize — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent
Contains the room size (how many people are already in there) after an ACTION_ROOM_INFORMATION
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