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FAILED — Static property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent | |
Fired when a command failed | |
FlashGameCommunicator — Class in package de.maxmaurer.FlashGameCommunicator | |
This class provides an interface to the FlashGameCommunicator Server used in the Blockparktikum MultimediaProgrammierung 2008 at the Media Informatics Group at the Ludwig-Maximilians-Universität in Munich, Germany. | |
FlashGameCommunicator() — Constructor in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator | |
Create a new FlashGameCommunicator object to comunicate with a FlashGameCommunicator Server | |
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