A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
connect(host, port) — Method in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator
Connect to a host and port where a FlashGameCommuncicator-Server is listening After a successfull connection attempt the connected-Event will be fired
CONNECTED — Static property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent
Fired when connection was established
createRoom(name, capacity) — Method in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator
Create and join a new room as a master player.
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z