Prototyping Privacy Awareness Interfaces in Virtual Reality
PT/BT/MT
Status | open |
Student | N/A |
Advisor | Viktorija Paneva |
Professor | Prof. Dr. Florian Alt |
Task
Description
As VR technologies become increasingly embedded in everyday life, concerns around privacy and data collection grow more pressing. This project draws on the design concepts and guidelines presented in recent research on usable privacy in immersive environments to develop and evaluate novel VR user interfaces for privacy awareness and control for different use cases and contexts.
Project Goal
The goal of this practical / thesis is to implement specific privacy interfaces across multiple application contexts (e.g. gaming, learning, social VR).You will
- Perform a literature review
- Modify an existing privacy interface in VR
- Adapt the UIs for multiple VR use cases / virtual environments
- (thesis) Design and conduct a user study to evaluate the prototypes; data analysis
- Summarize your findings in written form and present them to an audience
- (Optional) co-writing a research paper
You need
- Interest in VR, HCI, and privacy/usability topics
- Good knowledge of Unity/C#
- Basic knowledge of qualitative/quantitative research methods is a plus
References
- [1] V. Paneva, M. Strauss, V. Winterhalter, S. Schneegass and F. Alt, "Privacy in the Metaverse:," in IEEE Pervasive Computing, vol. 23, no. 3, pp. 73-78, July-Sept. 2024, https://doi.org/10.1109/MPRV.2024.3432953.